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Sunday, April 13, 2008

How Nintendo duped us all...

...and may have gotten away with it.

I for one am a long time Nintendo fan. Like many, I can vividly remember my days as a youth spent mashing buttons on the old cabbage green-screened Game Boy, and like very few, I actually remember playing a Virtual Boy.

Gone are the wonderful days of my and Nintendo’s youth. And with the release of Super Smash Bros Brawl last month, I can only imagine what journey the company will take me on next. Until I actually sat down and thought about it.

Super Smash Bros Brawl is an amazing addition to the Smash franchise (just a trilogy for now but even Lucas said that about Star Wars…). Depth is abundant with this release, as I can spend just as much time playing anonymous foes from across the country as I can designing and testing my own level. And the plethora of match/item/rule combo’s are more then enough to keep the entertainment fresh for hours on end.

But the one thing I, and many other gamers alike, have been the most excited for, is exactly where Nintendo let us down. The online play.

Sure it’s all well and good that I can at the press of a button play some backwoods small town kid who has never even seen anything beyond his trailer and local Wal-Mart, but the pain in the ass-ness of the “Friends List” and the inability to create a match and invite your friends on your own is a big disappointment. I am quite far from a game programmer, but I’m sure it’s not that hard to create a system that displays the various match rooms, and who’s playing in them, and whatever other information the online player may deem necessary. EA can seem to pull it off pretty easily without sacrifice to the depth and playability of their games, why can’t such a gaming Mecca like Nintendo?

Not only would a match room based system be easier to navigate and see who you’re playing against, it would also alleviate the constant “server trouble” that Nintendo and it’s fans experience when everyone and their Grandmother attempt to get online. I liken this whole experience to a Big Mac meal at McDonalds.

We ordered a #1, but Nintendo forgot to give us our fries, didn’t put cheese on the burger, and gave us Diet Coke when we clearly ordered Coke.


Thomas K. Hooker

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